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Advances in Computer and Communication

ISSN Online: 2767-2875 CODEN: ACCDC3
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ArticleOpen Access http://dx.doi.org/10.26855/acc.2026.06.004

Dynamic Reconstruction and Interactive Implementation of Virtual Portrait Expressions Based on 3D Gaussian Model

Wenzhen Wang

School of Culture and Communication, Zibo Polytechnic University, Zibo 255300, Shandong, China.

*Corresponding author: Wenzhen Wang

Published: June 18, 2026

Abstract

Three-dimensional Gaussian splashing technology provides a new representation paradigm that combines high fidelity and computational efficiency for dynamic reconstruction and real-time interaction of facial expressions in virtual portraits. This article systematically discusses the mechanism of virtual portrait expression modeling and interactive implementation based on a 3D Gaussian model. At the theoretical level, the geometric mathematical representation, dynamic properties, and differentiable rendering support of Gaussian primitives were elucidated, and the modeling requirements for spatiotemporal continuity of facial expression motion were analyzed. At the methodological level, a mapping architecture from the expression parameter space to Gaussian attributes was constructed, and deformation fields based on temporal continuity, high-frequency micro-expression adaptive refinement strategies, and geometric texture fidelity constraints were proposed. At the interactive level, real-time inference paths, multimodal coupling frameworks, anti-drift mechanisms, and sparse computing collaborative optimization schemes were designed. Theoretical analysis and methodological verification indicate that this framework can effectively support low-latency and high-stability immersive virtual portrait interaction.

Keyword

3D Gaussian splash; virtual portrait; dynamic reconstruction of facial expressions; real-time interaction

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Copyright

© 2026 by the author(s).
This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution-NonCommercial-NoDerivatives (CC BY-NC-ND) license, which permits non-commercial use, distribution, and reproduction in any medium, provided the original work is properly cited and is not modified or adapted.
https://creativecommons.org/licenses/by-nc-nd/4.0/

How to cite this paper

Dynamic Reconstruction and Interactive Implementation of Virtual Portrait Expressions Based on 3D Gaussian Model

How to cite this paper: Wenzhen Wang. (2026) Dynamic Reconstruction and Interactive Implementation of Virtual Portrait Expressions Based on 3D Gaussian Model. Advances in Computer and Communication7(2), 81-85.

DOI: http://dx.doi.org/10.26855/acc.2026.06.004