Houjie Yu1, Xin Tang2, Shaojiang Zheng1,*
1Southwest Forestry University, Kunming, Yunnan, China.
2Guangzhou Academy of Fine Arts, Guangzhou, Guangdong, China.
*Corresponding author: Shaojiang Zheng
Abstract
In order to elucidate the developmental challenges facing the ancient Dian bronze culture and analyze the current shortcomings in integrating artificial intelligence technology with this culture, the author explores its contemporary design applications through programming and the creation of modern graphic art. This involves incorporating patterns and elements from ancient Dian bronze artifacts. The author conducted field surveys at the Yunnan Provincial Museum and the Lijiashan Bronze Artifacts Museum, engaging in in-depth interviews with local administrators. Furthermore, the author reviews personal artistic work experience in creating "Dance of Bronze". A painting system named "Dance of Bronze" based on p5.js, has been developed. This system enables users to choose ancient Dian bronze artifacts to generate digital art, highlighting the elements and features of ancient Dian bronze culture through graphics, animations, and other media. It concretizes the ideas of users and presents them in a digital interface, enabling bidirectional interaction between artificial intelligence, generative art, and ancient Dian bronze culture. "Dance of Bronze" not only provides a more diverse way to express ancient Dian bronze culture through digital methods but also promotes the dissemination and development of this exceptional traditional culture with entertainment value. Additionally, it eliminates the limitations of time and space in communication, enhancing interaction, exchange, and fusion between different cultures through bronze artifacts as a medium.
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How to cite this paper
Digitalization Practice of Ancient Dian Bronze Culture Based on Artificial Intelligence Technology
How to cite this paper: Houjie Yu, Xin Tang, Shaojiang Zheng. (2024) Digitalization Practice of Ancient Dian Bronze Culture Based on Artificial Intelligence Technology. Journal of Humanities, Arts and Social Science, 8(6), 1490-1495.
DOI: http://dx.doi.org/10.26855/jhass.2024.06.033