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Journal of Humanities, Arts and Social Science

ISSN Print: 2576-0556 Downloads: 475640 Total View: 3643863
Frequency: monthly ISSN Online: 2576-0548 CODEN: JHASAY
Email: jhass@hillpublisher.com
Article Open Access http://dx.doi.org/10.26855/jhass.2024.03.028

Focus on Current Research on the Impact of Motion Capture on Actor Performance in Chinese Immersive Theaters

Hao Zhang

RISEBA University of Applied Sciences, Riga, Latvia.

*Corresponding author: Hao Zhang

Published: April 23,2024

Abstract

In the 20th century, thanks to a digital revolution, its derivative multimedia art was formed and immediately extrapolated to the field of theatrical events, but acquired new forms in the 21st century. With the continuous development of science and technology, motion capture technology is increasingly able to change different social and cultural fields. From stiff body movements to flexible walking, it is inseparable from the upgrade of various software and equipment. With the launch and update of Unreal Engine 5's metahuman animator, digital humans have more development possibilities. At present, most Chinese drama stage performances generally prefer traditional performance forms. With the influx of more relevant talents and funds, there have been obvious innovative developments in the fields of film and drama arts, and Chinese drama has also emerged. A variety of performances, including the utilization of virtual reality and motion capture in immersive theaters, offer more possibilities on the theater stage. It also brings vitality and innovation to the actors' performances and stage effects of China's immersive small theaters.

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How to cite this paper

Focus on Current Research on the Impact of Motion Capture on Actor Performance in Chinese Immersive Theaters

How to cite this paper: Hao Zhang. (2024) Focus on Current Research on the Impact of Motion Capture on Actor Performance in Chinese Immersive Theaters. Journal of Humanities, Arts and Social Science8(3), 711-715.

DOI: http://dx.doi.org/10.26855/jhass.2024.03.028